![]() ![]() Until we can address that, there's not much incentive about changing the frame rate of the videos at this time. There is software out there that can do it well, but nothing we've looked into yet as there currently are errors when playing the game at 30 fps then switching it over to 60 fps for FMVs on the PC version. You can also interpolate the footage to "fill in the blanks" of the missing half frames to make 60 full frames per second. This is also one of the options PCSX2 can do for deinterlacing the videos and is also the best-looking deinterlace option on the emulator for this game. ![]() making the videos 30 full frames per second). You can combine the half frames to make full frames to fix the deinterlacing (i.e. But on digital displays, the interlacing sticks out like a sore thumb and makes it very obvious the videos are not actually 60 full frames per second. So when viewed on a CRT, the temporal resolution of the FMVs look legitimately like 60 fps. Meaning, they are not 60 true, full frames per second.ĬRTs were designed for interlaced footage. They're 60 half frames per second, or 30 interlaced frames per second. ![]() I've mentioned details about the videos many times elsewhere, but the videos are not 60 frames per second. Meaning, we already have the PS2 source files for the videos. We don't need to record the PS2 videos as we used them as the base for the FMV enhancement work. ![]()
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